Elder Scrolls 6 has countless possibilities, and while the War of Thras and the Maormer it could introduce are only two among many, it would be fantastic to see something wildly different from the Elder Scrolls games that have come before.Star Wars: Empire at War - Forces of Corruption - Empire At War Remake: Galactic Civil War v.3.0 (26122019) They could add exciting new elements to the game, and their ability to breathe water could be of great help when navigating the waters of Summerset and Thras. Maormer have already been NPCs in ESO, so taking them to a playable race in TES 6 seems like a logical step forward. Given that Thras is also nearby Summerset, this is quite possible. Also called Sea Elves or Fish Elves, they're a semi-aquatic race from Pyandonea, a continent near the Summerset Isles. TES 6 could introduce many playable races that haven't been available in past games, but the Maormer would perhaps be the most likely in a Thrassian setting. Perhaps the most exciting possibility is a new playable race, and Elder Scrolls may already have the perfect one. Almost anything could come to TES 6, especially in a unique setting like Thras and the nearby Iliac Bay. There are even more possibilities, like a focus on spear weapons or water magic. Underwater combat and being able to steer a ship across the oceans of Tamriel are both exciting features that might come to Elder Scrolls 6 in a world with so much water, which would help the next game stand out from Skyrim.
TES 6 can explore new magic and exploration options in the mostly-aquatic world that an island archipelago and a fleet of ships would bring. Of course, if the next game did go back to the War of Thras, it could bring new features with it. The game could require some well-placed time skips depending on how far across Tamriel's timeline it chooses to stretch, but that could be a benefit if Bethesda does it right. The War of the Uvichil would be a perfect candidate, as would the Empire's conquering of Valenwood and Elsweyr following the War of Thras. An escape from Coldharbour could be a good final quest, though it would risk being too close to ESO's first main story arc. TES 6 doesn't need every god and daedra, but if this were indeed the course of the game's story, then Molag Bal's absence could be strange. This ending hardly seems satisfying, and doesn't really seem like it allows for much post-game content, so the end of the war wouldn't be the end of the game. After the War of Thras, most of the All Flags Navy sank into Coldharbour, the domain of Oblivion ruled by Molag Bal. It may also be best for the story to extend past the war, and not transition directly into the post-game after it, as Skyrim did with Alduin's defeat. Related: Morrowind's Spell System Beats Skyrim's (& Other Elder Scrolls Games)
After, the Cyrodiilic Empire expanded its power in Valenwood and Elsweyr the war, if it can be called that, helped the Empire become what it was during the events of games like Oblivion and Skyrim, so it was a highly important event in its history, and indeed that of all of Tamriel. There's a lot of weird Elder Scrolls lore that T ES 6 could cover, and this is one of the odder ones. The All Flags Navy, led by Bendu Olo, devastated the Sload people in a brutal massacre that the species never truly recovered from, before sinking into Coldharbour, the realm of Molag Bal. The War of Thras was a response to the Thrassian Plague created by the Slug People - also known as Sload - of the coral kingdom of Thras. The setting for T ES 6 isn't even known yet, and with Bethesda focused on Starfield for the time being, it doesn't look like news will come any time soon, but that only leaves room for more possibilities.
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If the series chooses to go back to the past, the First Era could be a great way to show off some of its more esoteric lore, and as a particularly impactful event in Tamriel's history, the War of Thras is a good candidate. There are many possibilities for Elder Scrolls 6's time setting, and one of them is the War of Thras waged against the malicious Slug People.